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Fruitality is a game where you play as cute little fruits that are thrown into a blender and has to fight for survival.
This game was made during the course "Theme Park" where a team of 6 people made an arcade game during 8 weeks.
During this project, I had the opportunity to be the Lead Artist. I also did all our printing material, the real-life blender, the characters, the logo and a few other things.
Programs used: Unity, Photoshop & Illustrator
The game at the Gotland Game Conference 2016
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